A Theory of Objects

Author: Martin Abadi
Publisher: Springer Science & Business Media
ISBN: 1441985980
Format: PDF, ePub, Mobi
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By developing object calculi in which objects are treated as primitives, the authors are able to explain both the semantics of objects and their typing rules, and also demonstrate how to develop all of the most important concepts of object-oriented programming languages: self, dynamic dispatch, classes, inheritance, protected and private methods, prototyping, subtyping, covariance and contravariance, and method specialization. An innovative and important approach to the subject for researchers and graduates.

A Discipline of Multiprogramming

Author: Jayadev Misra
Publisher: Springer Science & Business Media
ISBN: 144198528X
Format: PDF, ePub
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In this book, a programming model is developed that addresses the fundamental issues of 'large-scale programming'. The approach unifies several concepts from database theory, object-oriented programming and designs of reactive systems. The model and the associated theory has been christened "Seuss." The major goal of Seuss is to simplify multiprogramming. To this end, the concern of concurrent implementation is separated from the core program design problem. A program execution is understood as a single thread of control - sequential executions of actions that are chosen according to some scheduling policy. As a consequence, it is possible to reason about the properties of a program from its single execution thread.

Reverse Engineering of Object Oriented Code

Author: Paolo Tonella
Publisher: Springer Science & Business Media
ISBN: 0387238034
Format: PDF, ePub, Docs
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Describes how to design object-oriented code and accompanying algorithms that can be reverse engineered for greater flexibility in future code maintenance and alteration. Provides essential object-oriented concepts and programming methods for software engineers and researchers.

The Science of Programming

Author: David Gries
Publisher: Springer Science & Business Media
ISBN: 1461259835
Format: PDF, ePub, Mobi
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Describes basic programming principles and their step-by- step applications.Numerous examples are included.

On a Method of Multiprogramming

Author: Wim Feijen
Publisher: Springer Science & Business Media
ISBN: 1475731264
Format: PDF, Kindle
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Here, the authors propose a method for the formal development of parallel programs - or multiprograms as they prefer to call them. They accomplish this with a minimum of formal gear, i.e. with the predicate calculus and the well- established theory of Owicki and Gries. They show that the Owicki/Gries theory can be effectively put to work for the formal development of multiprograms, regardless of whether these algorithms are distributed or not.

Global Computing Programming Environments Languages Security and Analysis of Systems

Author: Corrado Priami
Publisher: Springer Science & Business Media
ISBN: 3540205837
Format: PDF, ePub, Docs
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This book constitutes the revised refereed summary of the results presented during the European IST/FET proactive initiative's Global Computing workshop, GC 2003, held in Rovereto, Italy, in February 2003. The eight revised full papers and survey articles presented together with a detailed introductory overview assess the state of the art in global computing. Global computing attempts to develop models, frameworks, methods, and algorithms to build systems that are flexible, dependable, secure, robust, and efficient. The dominant technical issues are coordination, interaction, security, safety, scalability, robustness, mobility, risk management, performance analysis, etc.

Numerical Geometry of Non Rigid Shapes

Author: Alexander M. Bronstein
Publisher: Springer Science & Business Media
ISBN: 9780387733012
Format: PDF
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Deformable objects are ubiquitous in the world surrounding us, on all levels from micro to macro. The need to study such shapes and model their behavior arises in a wide spectrum of applications, ranging from medicine to security. In recent years, non-rigid shapes have attracted growing interest, which has led to rapid development of the field, where state-of-the-art results from very different sciences - theoretical and numerical geometry, optimization, linear algebra, graph theory, machine learning and computer graphics, to mention several - are applied to find solutions. This book gives an overview of the current state of science in analysis and synthesis of non-rigid shapes. Everyday examples are used to explain concepts and to illustrate different techniques. The presentation unfolds systematically and numerous figures enrich the engaging exposition. Practice problems follow at the end of each chapter, with detailed solutions to selected problems in the appendix. A gallery of colored images enhances the text. This book will be of interest to graduate students, researchers and professionals in different fields of mathematics, computer science and engineering. It may be used for courses in computer vision, numerical geometry and geometric modeling and computer graphics or for self-study.

Object Process Methodology

Author: Dov Dori
Publisher: Springer Science & Business Media
ISBN: 3642562094
Format: PDF, Kindle
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Object-Process Methodology (OPM) is an intuitive approach to systems engineering. This book presents the theory and practice of OPM with examples from various industry segments and engineering disciplines, as well as daily life. OPM is a generic, domain independent approach that is applicable almost anywhere in systems engineering.

Smart Learning Objects for Smart Education in Computer Science

Author: Vytautas Štuikys
Publisher: Springer
ISBN: 3319169130
Format: PDF, ePub, Docs
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This monograph presents the challenges, vision and context to design smart learning objects (SLOs) through Computer Science (CS) education modelling and feature model transformations. It presents the latest research on the meta-programming-based generative learning objects (the latter with advanced features are treated as SLOs) and the use of educational robots in teaching CS topics. The introduced methodology includes the overall processes to develop SLO and smart educational environment (SEE) and integrates both into the real education setting to provide teaching in CS using constructivist and project-based approaches along with evaluation of pedagogic outcomes. Smart Learning Objects for Smart Education in Computer Science will appeal to researchers in CS education particularly those interested in using robots in teaching, course designers and educational software and tools developers. With research and exercise questions at the end of each chapter students studying CS related courses will find this work informative and valuable too.