Aesthetic Computing

Author: Paul A. Fishwick
Publisher: MIT Press
ISBN: 0262562375
Format: PDF, ePub
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The application of the theory and practice of art to computer science: how aesthetics and art can play a role in computing disciplines.

VOICE

Author: Norie Neumark
Publisher: MIT Press
ISBN: 0262302691
Format: PDF, Docs
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Perspectives on the voice and technology, from discussions of voice mail and podcasts to reflections on dance and sound poetry. Voice has returned to both theoretical and artistic agendas. In the digital era, techniques and technologies of voice have provoked insistent questioning of the distinction between the human voice and the voice of the machine, between genuine and synthetic affect, between the uniqueness of an individual voice and the social and cultural forces that shape it. This volume offers interdisciplinary perspectives on these topics from history, philosophy, cultural theory, film, dance, poetry, media arts, and computer games. Many chapters demonstrate Lewis Mumford's idea of the “cultural preparation” that precedes technological innovation—that socially important new technologies are foreshadowed in philosophy, the arts, and everyday pastimes. Chapters cover such technologies as voice mail, podcasting, and digital approximations of the human voice. A number of authors explore the performance, performativity, and authenticity [(or 'authenticity effect') of voice in dance, poetry, film, and media arts]; while others examine more immaterial concerns—the voice's often-invoked magical powers, the ghostliness of disembodied voices, and posthuman vocalization. [The chapters evoke an often paradoxical reassertion of the human in the use of voice in mainstream media including recorded music, films, and computer games. Contributors Mark Amerika, Isabelle Arvers, Giselle Beiguelman, Philip Brophy, Ross Gibson, Brandon LaBelle, Thomas Levin, Helen Macallan, Virginia Madsen, Meredith Morse, Norie Neumark, Andrew Plain, John Potts, Theresa M. Senft, Nermin Saybasili, Amanda Stewart, Axel Stockburger, Michael Taussig, Martin Thomas, Theo van Leeuwen, Mark Wood

Processing

Author: Ira Greenberg
Publisher: Apress
ISBN: 9781430203100
Format: PDF
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First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book

Making Sense

Author: Simon Penny
Publisher: Mit Press
ISBN: 9780262036757
Format: PDF, ePub
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Why embodied approaches to cognition are better able to address the performative dimensions of art than the dualistic conceptions fundamental to theories of digital computing. In Making Sense, Simon Penny proposes that internalist conceptions of cognition have minimal purchase on embodied cognitive practices. Much of the cognition involved in arts practices remains invisible under such a paradigm. Penny argues that the mind-body dualism of Western humanist philosophy is inadequate for addressing performative practices. Ideas of cognition as embodied and embedded provide a basis for the development of new ways of speaking about the embodied and situated intelligences of the arts. Penny argues this perspective is particularly relevant to media arts practices. Penny takes a radically interdisciplinary approach, drawing on philosophy, biology, psychology, cognitive science, neuroscience, cybernetics, artificial intelligence, critical theory, and other fields. He argues that computationalist cognitive rhetoric, with its assumption of mind-body (and software-hardware) dualism, cannot account for the quintessentially performative qualities of arts practices. He reviews post-cognitivist paradigms including situated, distributed, embodied, and enactive, and relates these to discussions of arts and cultural practices in general. Penny emphasizes the way real time computing facilitates new modalities of dynamical, generative and interactive arts practices. He proposes that conventional aesthetics (of the plastic arts) cannot address these new forms and argues for a new "performative aesthetics." Viewing these practices from embodied, enactive, and situated perspectives allows us to recognize the embodied and performative qualities of the "intelligences of the arts."

The Visual Mind II

Author: Michele Emmer
Publisher: MIT Press
ISBN: 9780262050760
Format: PDF, Docs
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Essays on mathematics and art as visual expression.

Computational Solutions for Knowledge Art and Entertainment Information Exchange Beyond Text

Author: Ursyn, Anna
Publisher: IGI Global
ISBN: 1466646284
Format: PDF, ePub, Docs
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As interactive application software such as apps, installations, and multimedia presentations have become pervasive in everyday life, more and more computer scientists, engineers, and technology experts acknowledge the influence that exists beyond visual explanations. Computational Solutions for Knowledge, Art, and Entertainment: Information Exchange Beyond Text focuses on the methods of depicting knowledge-based concepts in order to assert power beyond a visual explanation of scientific and computational notions. This book combines formal descriptions with graphical presentations and encourages readers to interact by creating visual solutions for science-related concepts and presenting data. This reference is essential for researchers, computer scientists, and academics focusing on the integration of science, technology, computing, art, and mathematics for visual problem solving.

Machine Art in the Twentieth Century

Author: Andreas Broeckmann
Publisher: MIT Press
ISBN: 0262035065
Format: PDF, Kindle
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An investigation of artists' engagement with technical systems, tracing art historical lineages that connect works of different periods.

Software Studies

Author: Matthew Fuller
Publisher: MIT Press
ISBN: 0262062747
Format: PDF, ePub, Docs
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A cultural field guide to software: artists, computer scientists, designers, cultural theorists, programmers, and others define a new field of study and practice.

At a Distance

Author: Annmarie Chandler
Publisher: MIT Press
ISBN: 9780262033282
Format: PDF, Docs
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The theory and practice of networked art and activism, including mail art, sound art, telematic art, fax art, Fluxus, and assemblings.

Visual Approaches to Cognitive Education With Technology Integration

Author: Ursyn, Anna
Publisher: IGI Global
ISBN: 1522553339
Format: PDF, Mobi
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Within the growing world of social media and computer technology, it is important to facilitate collaborative knowledge building through the utilization of visual literacy, decision-making, abstract thinking, and creativity in the application of scientific teaching. Visual Approaches to Cognitive Education With Technology Integration is a critical scholarly resource that presents discussions on cognitive education pertaining to particular scientific fields, music, digital art, programming, computer graphics, and new media. Highlighting relevant topics such as educational visualization, art and technology integration, online learning, and multimedia technology, this book is geared towards educators, students, and researchers seeking current research on the integration of new visual education methods and technologies.