An Architectural Approach to Instructional Design

Author: Andrew S. Gibbons
Publisher: Routledge
ISBN: 1135118825
Format: PDF, ePub, Docs
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Winner of the 2014 AECT Design & Development Outstanding Book Award An Architectural Approach to Instructional Design is organized around a groundbreaking new way of conceptualizing instructional design practice. Both practical and theoretically sound, this approach is drawn from current international trends in architectural, digital, and industrial design, and focuses on the structural and functional properties of the artifact being designed rather than the processes used to design it. Harmonious with existing systematic design models, the architectural approach expands the scope of design discourse by introducing new depth into the conversation and merging current knowledge with proven systematic techniques. An architectural approach is the natural result of increasing technological complexity and escalating user expectations. As the complexity of design problems increases, specialties evolve their own design languages, theories, processes, tools, literature, organizations, and standards. An Architectural Approach to Instructional Design describes the implications for theory and practice, providing a powerful and commercially relevant introduction for all students of instructional design.

Architecture Solutions for E Learning Systems

Author: Pahl, Claus
Publisher: IGI Global
ISBN: 9781599046358
Format: PDF
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"This book provides fundamental research on the architecture of learning technology systems, discussing such issues as the common structures in LTS and solutions for specific forms such as knowledge-based, distributed, or adaptive applications of e-learning. Researchers, and scholars in the fields of learning content software development, computing and educational technologies, and e-learning will find it an invaluable resource"--Provided by publisher.

The Architecture of Learning

Author: Kevin D. Washburn
Publisher:
ISBN: 9780984345908
Format: PDF, ePub
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Become an Architect of Learning! (blueprints included). The brain constructs new learning, sorting and labeling new data, comparing it with prior experience, and using resulting understandings to interact with the environment. Written for teachers, educational leaders, and instructional designers, this guide presents tools for developing teaching that engages the student thinking needed to construct learning. With applied research from neuroscience and cognitive psychology, The Architecture of Learning introduces a series of blueprints that strategically direct a teacher s thinking and planning. The resulting instruction capitalizes on the brain s penchant for patterns and moves students from recognizing a reference point for constructing new understanding to using new learning to think about and act on the real world. The Architecture of Learning addresses: Understanding how students learn, building blocks of learning, subject matter types and focus processes of learning, aligning learning, teaching, and assessment, critical and creative thinking in teaching and learning, evaluating and revising instruction

Architectural Lighting

Author: Hervé Descottes
Publisher: Princeton Architectural Press
ISBN: 1616892099
Format: PDF, ePub, Docs
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Architectural Lighting, the latest addition to the Architecture Briefs series, provides both a critical approach to and a conceptual framework for understanding the application of lighting in the built environment. The key considerations of lighting design are illuminated through accessible texts and instructional diagrams. Six built projects provide readers with concrete examples of the ways in which these principles are applied. Short essays by architect Steven Holl, artist Sylvain Dubuisson, and landscape architect James Corner explore the role of lighting in defining spatial compositions.

Instructional Design Theories and Models Volume III

Author: Charles M. Reigeluth
Publisher: Routledge
ISBN: 1135211078
Format: PDF, ePub
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Instructional-Design Theories and Models, Volume III: Building a Common Knowledge Base is perhaps best described by its new subtitle. Whereas Volume II sought to comprehensively review the proliferating theories and models of instruction of the 1980’s and 1990’s, Volume III takes on an even more daunting task: starting to build a common knowledge base that underlies and supports the vast array of instructional theories, models and strategies that constitute the field of Instructional Design. Unit I describes the need for a common knowledge base, offers some universal principles of instruction, and addresses the need for variation and detailed guidance when implementing the universal principles. Unit II describes how the universal principles apply to some major approaches to instruction such as direct instruction or problem-based instruction. Unit III describes how to apply the universal principles to some major types of learning such as understandings and skills. Unit IV provides a deeper understanding of instructional theory using the structural layers of a house as its metaphor and discusses instructional theory in the broader context of paradigm change in education.

An Architectural Approach to Level Design

Author: Christopher W. Totten
Publisher: CRC Press
ISBN: 1351982923
Format: PDF, ePub, Mobi
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Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.

Assessing Affective Characteristics in the Schools

Author: Lorin W. Anderson
Publisher: Routledge
ISBN: 1135670617
Format: PDF, ePub
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The affective realm is a critical, but often forgotten, aspect of schooling. The development of character and the formation of appropriate learning environments rely to a large extent on understanding the affective nature of students. Even when the focus is on cognitive achievement, affect has a role to play. Teachers frequently mention a lack of motivation as a primary reason for students not achieving as well as they should or as well as their teachers would like. Despite the importance of affect, educators rarely make an effort to systematically collect and use information about students' affective characteristics to better understand students and to substantially improve the quality of education they receive. This book's purpose is to provide educators with the knowledge and skills they need to design and select instruments that can be used to gather information about students' affective characteristics. Once valid and reliable information has been gathered, it can be used to aid in understanding and to improve educational quality. The second edition features: * an updated list of affective characteristics (i.e., attitudes, values, interests, self-esteem, self-efficacy, locus of control) * a dual emphasis on selecting and designing affective assessment instruments * an emphasis on multi-scale instruments (i.e., a single instrument with multiple affective scales) * the use of a single small data set to illustrate and foster understanding of key concepts and procedures * a dual emphasis on data about individual students and groups of students * a dual focus on the instrumental value of affective data and the inherent value of affective data (i.e., affect is valuable in and of itself)

Handbook of Research on Applied E Learning in Engineering and Architecture Education

Author: Fonseca, David
Publisher: IGI Global
ISBN: 1466688041
Format: PDF, Mobi
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The integration of technology in education has provided tremendous opportunity for learners of all ages. In today?s technology-focused society, the traditional classroom setting is being transformed through online learning platforms, collaborative and experimental methods, and digital educational resources that go hand-in-hand with non-digital learning devices. The Handbook of Research on Applied E-Learning in Engineering and Architecture Education reviews the latest research available on the implementation of digital tools and platforms within the framework of technical education, specifically in the subjects of architecture and engineering. Taking a global approach to the topic of online learning environments for technical education at all grade levels, this comprehensive reference work is ideally designed for use by educators, instructional designers, and researchers from around the world. This handbook contains pertinent research on a variety of educational topics including online learning platforms, mobile and blended learning, collaborative learning environments, gaming in education, informal learning, and educational assessment.