Computer Systems

Author: Randal E. Bryant
Publisher: Addison-Wesley
ISBN: 9780134092669
Format: PDF, Docs
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&>standalone product; MasteringEngineering® does not come packaged with this content. If you would like to purchase both the physical text and MasteringEngineering search for 0134123832 / 9780134123837 Computer Systems: A Programmer's Perspective plus MasteringEngineering with Pearson eText -- Access Card Package, 3/e Package consists of: 013409266X/9780134092669 Computer Systems: A Programmer's Perspective, 3/e 0134071921/9780134071923 MasteringEngineering with Pearson eText -- Standalone Access Card -- for Computer Systems: A Programmer's Perspective, 3/e MasteringEngineering should only be purchased when required by an instructor. For courses in Computer Science and Programming Computer systems: A Programmer's Perspective explains the underlying elements common among all computer systems and how they affect general application performance. Written from the programmer's perspective, this book strives to teach readers how understanding basic elements of computer systems and executing real practice can lead them to create better programs. Spanning across computer science themes such as hardware architecture, the operating system, and systems software, the Third Edition serves as a comprehensive introduction to programming. This book strives to create programmers who understand all elements of computer systems and will be able to engage in any application of the field--from fixing faulty software, to writing more capable programs, to avoiding common flaws. It lays the groundwork for readers to delve into more intensive topics such as computer architecture, embedded systems, and cybersecurity. This book focuses on systems that execute an x86-64 machine code, and recommends that programmers have access to a Linux system for this course. Programmers should have basic familiarity with C or C++. Also available with MasteringEngineering MasteringEngineering is an online homework, tutorial, and assessment system, designed to improve results through personalized learning. This innovative online program emulates the instructor's office hour environment, engaging and guiding students through engineering concepts with self-paced individualized coaching With a wide range of activities available, students can actively learn, understand, and retain even the most difficult concepts. Students, if interested in purchasing this title with MasteringEngineering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.

Computer Systems

Author: Randal E. Bryant
Publisher:
ISBN: 9781292101767
Format: PDF, ePub, Mobi
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For courses in Computer Science and Programming Computer systems: A Programmer’s Perspective explains the underlying elements common among all computer systems and how they affect general application performance. Written from the programmer’s perspective, this book strives to teach students how understanding basic elements of computer systems and executing real practice can lead them to create better programs. Spanning across computer science themes such as hardware architecture, the operating system, and systems software, the Third Edition serves as a comprehensive introduction to programming. This book strives to create programmers who understand all elements of computer systems and will be able to engage in any application of the field--from fixing faulty software, to writing more capable programs, to avoiding common flaws. It lays the groundwork for students to delve into more intensive topics such as computer architecture, embedded systems, and cybersecurity. This book focuses on systems that execute an x86-64 machine code, and recommends that students have access to a Linux system for this course. Students should have basic familiarity with C or C++. MasteringEngineering® not included. Students, if MasteringEngineering is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MasteringEngineering should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information. MasteringEngineering is an online homework, tutorial, and assessment product designed to personalize learning and improve results. With a wide range of interactive, engaging, and assignable activities, students are encouraged to actively learn and retain tough course concepts.

Computer Systems

Author: Randal E.. Bryant
Publisher:
ISBN: 9781292025841
Format: PDF, ePub, Docs
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For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.

Computer Systems Pearson New International Edition

Author: Randal E Bryant
Publisher: Pearson Higher Ed
ISBN: 1292038268
Format: PDF, Kindle
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For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer’s Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the “under-the-hood” operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking. Visit the CS:APP web page http://csapp.cs.cmu.edu for more information and access to all student and instructor resources. Also check out the new CS:APP blog for interesting stories, updates on the book contents and extra material, and the authors' experiences in using this book in courses at CMU: http://csappbook.blogspot.com.

Computer Science Programming Basics in Ruby

Author: Ophir Frieder
Publisher: "O'Reilly Media, Inc."
ISBN: 1449356850
Format: PDF, Mobi
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If you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, you’ll quickly understand the difference between computer science and computer programming, and you’ll learn how algorithms help you solve computing problems. Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. You’ll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then you’ll put everything together in the last chapter by programming a simple game of tic-tac-toe. Learn how to write algorithms to solve real-world problems Understand the basics of computer architecture Examine the basic tools of a programming language Explore sequential, conditional, and loop programming structures Understand how the array data structure organizes storage Use searching techniques and comparison-based sorting algorithms Learn about objects, including how to build your own Discover how objects can be created from other objects Manipulate files and use their data in your software

Code

Author: Charles Petzold
Publisher: Microsoft Press
ISBN: 0735638721
Format: PDF
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What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CODE, they show us the ingenious ways we manipulate language and invent new means of communicating with each other. And through CODE, we see how this ingenuity and our very human compulsion to communicate have driven the technological innovations of the past two centuries. Using everyday objects and familiar language systems such as Braille and Morse code, author Charles Petzold weaves an illuminating narrative for anyone who’s ever wondered about the secret inner life of computers and other smart machines. It’s a cleverly illustrated and eminently comprehensible story—and along the way, you’ll discover you’ve gained a real context for understanding today’s world of PCs, digital media, and the Internet. No matter what your level of technical savvy, CODE will charm you—and perhaps even awaken the technophile within.

Principles of Computer System Design

Author: Jerome H. Saltzer
Publisher: Morgan Kaufmann
ISBN: 9780080959429
Format: PDF, ePub
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Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs. The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. Features: Concepts of computer system design guided by fundamental principles. Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering. Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS). Numerous pseudocode fragments that provide concrete examples of abstract concepts. Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects.

The Elements of Computing Systems

Author: Noam Nisan
Publisher: MIT Press
ISBN: 9780262140874
Format: PDF, ePub, Mobi
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This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

The Seasoned Schemer

Author: Daniel P. Friedman
Publisher: MIT Press
ISBN: 9780262561006
Format: PDF, ePub, Mobi
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"drawings by Duane Bibby" foreword and afterword by Guy L. Steele Jr. "I learned more about LISP from this book than I have from any of the other LISP books I've read over the years. . . . While other books will tell you the mechanics of LISP, they can leave you largely uninformed on the style of problem-solving for which LISP is optimized. The Little LISPer teaches you how to think in the LISP language. . . an inexpensive, enjoyable introduction." -- Gregg Williams, Byte The notion that "thinking about computing is one of the most exciting things the human mind can do" sets both "The Little Schemer" (formerly known as "The Little LISPer" ) and its new companion volume, "The Seasoned Schemer," apart from other books on LISP. The authors' enthusiasm for their subject is compelling as they present abstract concepts in a humorous and easy-to-grasp fashion. Together, these books will open new doors of thought to anyone who wants to find out what computing is really about. "The Little Schemer" introduces computing as an extension of arithmetic and algebra -- things that everyone studies in grade school and high school. It introduces programs as recursive functions and briefly discusses the limits of what computers can do. The authors use the programming language Scheme, and interesting foods to illustrate these abstract ideas. "The Seasoned Schemer" informs the reader about additional dimensions of computing: functions as values, change of state, and exceptional cases. "The Little LISPer" has been a popular introduction to LISP for many years. It had appeared in French and Japanese. "The Little Schemer" and"The Seasoned Schemer" are worthy successors and will prove equally popular as textbooks for Scheme courses as well as companion texts for any complete introductory course in Computer Science. Download DrScheme - a graphical environment for developing Scheme programs

Computer Systems

Author: Randal Bryant
Publisher:
ISBN: 9780131784567
Format: PDF, Kindle
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For Computer Organization and Architecture and Computer Architecture courses. A concentrated and consistent introduction to the fundamental concepts that underlie all computer systems.