Debugging with GDB

Author: Richard Stallman
Publisher:
ISBN: 9781680921434
Format: PDF, ePub, Docs
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Debugging with GDB: The GNU Source-Level Debugger, Tenth Edition, for GDB version 8.1.50.20180116-git. This book is available for free at gnu.org. This book is printed in grayscale. The purpose of a debugger such as gdb is to allow you to see what is going on "inside" another program while it executes - or what another program was doing at the moment it crashed. gdb can do four main kinds of things (plus other things in support of these) to help you catch bugs in the act: - Start your program, specifying anything that might affect its behavior. - Make your program stop on specified conditions. - Examine what has happened, when your program has stopped. - Change things in your program, so you can experiment with correcting the effects of one bug and go on to learn about another.

GDB Pocket Reference

Author: Arnold Robbins
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596100278
Format: PDF
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Many Linux and Unix developers are familiar with the GNU debugger (GBD), the invaluable open source tool for testing, fixing, and retesting software. And since GDB can be ported to Windows, Microsoft developers and others who use this platform can also take advantage of this amazing free software that allows you to see exactly what's going on inside of a program as it's executing. This new pocket guide gives you a convenient quick reference for using the debugger with several different programming languages, including C, C++, Java, Fortran and Assembly. The GNU debugger is the most useful tool during the testing phase of the software development cycle because it helps you catch bugs in the act. You can see what a program was doing at the moment it crashed, and then readily pinpoint and correct problem code. With the GDB Pocket Reference on hand, the process is quick and painless. The book covers the essentials of using GBD is a testing environment, including how to specify a target for debugging and how to make a program stop on specified conditions. This handy guide also provides details on using the debugger to examine the stack, source files and data to find the cause of program failure-and then explains ways to use GBD to make quick changes to the program for further testing and debugging. The ability to spot a bug in real time with GDB can save you hours of frustration, and having a quick way to refer to GBD's essential functions is key to making the process work. Once you get your hands on the GDB Pocket Reference, you'll never let go!

The Art of Debugging with GDB DDD and Eclipse

Author: Norman Matloff
Publisher: No Starch Press
ISBN: 1593272316
Format: PDF, Kindle
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Debugging is crucial to successful software development, but even many experienced programmers find it challenging. Sophisticated debugging tools are available, yet it may be difficult to determine which features are useful in which situations. The Art of Debugging is your guide to making the debugging process more efficient and effective. The Art of Debugging illustrates the use three of the most popular debugging tools on Linux/Unix platforms: GDB, DDD, and Eclipse. The text-command based GDB (the GNU Project Debugger) is included with most distributions. DDD is a popular GUI front end for GDB, while Eclipse provides a complete integrated development environment. In addition to offering specific advice for debugging with each tool, authors Norm Matloff and Pete Salzman cover general strategies for improving the process of finding and fixing coding errors, including how to: –Inspect variables and data structures –Understand segmentation faults and core dumps –Know why your program crashes or throws exceptions –Use features like catchpoints, convenience variables, and artificial arrays –Avoid common debugging pitfalls Real world examples of coding errors help to clarify the authors’ guiding principles, and coverage of complex topics like thread, client-server, GUI, and parallel programming debugging will make you even more proficient. You'll also learn how to prevent errors in the first place with text editors, compilers, error reporting, and static code checkers. Whether you dread the thought of debugging your programs or simply want to improve your current debugging efforts, you'll find a valuable ally in The Art of Debugging.

The Berkeley DB Book

Author: Himanshu Yadava
Publisher: Apress
ISBN: 143020317X
Format: PDF, ePub, Docs
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The Berkeley DB Book is intended to be a practical guide to the intricacies of Berkeley DB; an in-depth analysis of the complex design issues which are often covered in terse footnotes in the dense Berkeley DB reference manual. It explains the technology at a higher level and also covers the internals with generous code and design examples. Berkeley DB is becoming the database of choice for appliance makers and for in memory cache of large scale applications like search engines and high traffic web sites.

Valgrind 3 3

Author: Julian Seward
Publisher: Network Theory.
ISBN: 9780954612054
Format: PDF, ePub, Docs
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This manual describes how to use Valgrind, an award-winning suite of tools for debugging and profiling GNU/Linux programs. Valgrind detects memory and threading bugs automatically, avoiding hours of frustrating bug-hunting and making your programs more stable. You can also perform detailed profiling, to speed up your programs and reduce their memory usage. The Valgrind distribution provides five tools for debugging and profiling: Memcheck (a memory error detector), Cachegrind (a cache profiler), Callgrind (a call-graph profiler, Massif (a heap profiler) and Helgrind (a thread error detector). These tools and their options are described in detail, with practical examples and advice. Valgrind is free software, available under the GNU General Public License. It runs on X86/Linux, AMD64/Linux, PPC32/Linux and PPC64/Linux systems. This is a printed edition of the official reference documentation for Valgrind 3.3.0. For each copy sold 1 USD will be donated to the Valgrind developers by Network Theory Ltd.

The Developer s Guide to Debugging

Author: Thorsten Grötker
Publisher: Springer
ISBN: 1402055404
Format: PDF, Kindle
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Software has bugs. Period. That's true, unfortunately. Even the good old "hello, world" program, known to virtually every C and C++ programmer in the world, can be considered to be buggy. Developing software means having to deal with defects; old ones, new ones, ones you created yourself and those that others brought to life. Software developers debug programs for a living. Hence, good debugging skills are a must-have. That said, I always found it regretable that debugging is hardly taught in engineering schools. Well, it is a tricky subject, and there are no good textbooks. The latter can be helped, I thought. That's how the idea for this book was born. "The Developer's Guide to Debugging" is a book for both professional software developers seeking to broaden their skills and students that want to learn the tricks of the trade from the ground up. With small inlined examples and exercises at the end of each chapter it is well suited to accompany a CS course or lecture. At the same time it can be used as a reference used to address problems as the need arises. This book goes beyond the level of simple source code debugging scenarios. In addition, it covers the most frequent real-world problems from the areas of program linking, memory access, parallel processing and performance analysis. The picture is completed by chapters covering static checkers and techniques to write code that leans well towards debugging. While the focus lies on C and C++, the workhorses of the software industry, one can apply most principles described in "The Developer's Guide to Debugging" to programs written in other languages. The techniques are not restricted to a particular compiler, debugger or operating system. The examples are structured such that they can be reproduced with free open-source software.

The Linux Command Line

Author: William E. Shotts, Jr.
Publisher: No Starch Press
ISBN: 1593273894
Format: PDF, ePub, Docs
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You've experienced the shiny, point-and-click surface of your Linux computer—now dive below and explore its depths with the power of the command line. The Linux Command Line takes you from your very first terminal keystrokes to writing full programs in Bash, the most popular Linux shell. Along the way you'll learn the timeless skills handed down by generations of gray-bearded, mouse-shunning gurus: file navigation, environment configuration, command chaining, pattern matching with regular expressions, and more. In addition to that practical knowledge, author William Shotts reveals the philosophy behind these tools and the rich heritage that your desktop Linux machine has inherited from Unix supercomputers of yore. As you make your way through the book's short, easily-digestible chapters, you'll learn how to: * Create and delete files, directories, and symlinks * Administer your system, including networking, package installation, and process management * Use standard input and output, redirection, and pipelines * Edit files with Vi, the world’s most popular text editor * Write shell scripts to automate common or boring tasks * Slice and dice text files with cut, paste, grep, patch, and sed Once you overcome your initial "shell shock," you'll find that the command line is a natural and expressive way to communicate with your computer. Just don't be surprised if your mouse starts to gather dust. A featured resource in the Linux Foundation's "Evolution of a SysAdmin"

C Recipes

Author: Bruce Sutherland
Publisher: Apress
ISBN: 1484201574
Format: PDF, ePub
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C++ Recipes: A Problem-Solution Approach is a handy code cookbook reference guide that cover the latest C++ 14 as well as some of the code templates available in the latest Standard Template Library (STL). In this handy reference, you'll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers and more. Also, you'll see various code samples, templates for C++ algorithms, parallel processing, multithreading and numerical processes. These have many applications including game development, big data analytics, financial engineering and analysis, enterprise applications and more. A wealth of STL templates on function objects, adapters, allocators, and extensions are also available. This is a "must have", contemporary reference for your technical library.

The GNU Make Book

Author: John Graham-Cumming
Publisher: No Starch Press
ISBN: 1593276494
Format: PDF, ePub, Docs
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"Covers GNU Make basics through advanced topics, including: user-defined functions, macros, and path handling; creating makefile assertions and debugging makefiles; parallelization; automatic dependency generation, rebuilding targets, and non-recursive Make; and using the GNU Make Standard Library"--

Gnu Make Reference Manual

Author: Richard M. Stallman
Publisher:
ISBN: 9789881443519
Format: PDF, Kindle
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For GNU Make Version 4.1 The Make program is indispensable to maintainers of free software systems. The GNU Make manual, written by the program's original authors, is the definitive tutorial. It also includes an introductory chapter for novice users. The Make utility automates the process of compilation; it is especially useful when the source files of large programs change. It is a small program with a lot of power. This book will show you: How to write your own makefiles Make's rule syntax and how to write your own rules How the Make utility can be configured to automatically put binary and source files in the right places. How to use make to create archive files automatically Define, set and use Make's variables How Make uses targets so that you can broaden or narrow Make's recompilation efforts on demand. And much more! This manual provides a complete explanation of Make, both the basics and extended features. There is also a convenient Quick Reference appendix for experts.