Interactive Problem Solving Using Logo

Author: Heinz-Dieter Boecker
Publisher: Routledge
ISBN: 113474417X
Format: PDF, ePub, Mobi
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This book is unique in that its stress is not on the mastery of a programming language, but on the importance and value of interactive problem solving. The authors focus on several specific interest worlds: mathematics, computer science, artificial intelligence, linguistics, and games; however, their approach can serve as a model that may be applied easily to other fields as well. Those who are interested in symbolic computing will find that Interactive Problem Solving Using LOGO provides a gentle introduction from which one may move on to other, more advanced computational frameworks or more formal analysis. What is of primary importance, however, is the text's ability -- through its presentation of rich, open-ended problems -- to effectively cultivate crucial cognitive skills.

Advanced Logo

Author: Michael Friendly
Publisher: Psychology Press
ISBN: 9780898599336
Format: PDF, ePub, Mobi
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Advanced Logo shows how LOGO can be used as a vehicle to promote problem solving skills among secondary students, college students, and instructors. The book demonstrates the wide range of educational domains that can be explored through LOGO including generative grammars, physical laws of motion and mechanics, artificial intelligence, robotics, and calculus.

Mathematical Problem Solving and New Information Technologies

Author: Joao P. Ponte
Publisher: Springer Science & Business Media
ISBN: 9783540557357
Format: PDF, ePub
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This NATO volume discusses the implications of new information technologies and cognitive psychology for mathematical problem solving research and practice. It includes a discussion of problem solving and provides a view of developments in computerized learning environments.