New Media Old Media

Author: Wendy Hui Kyong Chun
Publisher: Psychology Press
ISBN: 9780415942249
Format: PDF, Mobi
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In this history of new media technologies, leading media and cultural theorists examine new media against the background of traditional media such as film, photography, and print in order to evaluate the multiple claims made about the benefits and freedom of digital media.

Reader Neue Medien

Author: Karin Bruns
Publisher: transcript Verlag
ISBN: 3839403391
Format: PDF, ePub, Mobi
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Der »Reader Neue Medien« stellt erstmals im deutschsprachigen Raum Grundlagentexte zum Themenkomplex der »neuen« digitalen und interaktiven Medien- und Kommunikationstechnologien zusammen - kommentiert und erweitert um die relevanten biografischen, sozial- und medienhistorischen Kontexte. Der Schwerpunkt der Textsammlung liegt auf einem kulturwissenschaftlichen Ansatz, der den Computer als Bedeutung generierendes Medium versteht, mit dem sich Macht erzeugen, Politik betreiben und Kunst hervorbringen lässt. Durch die kommentierte Zusammenstellung wird ein kompakter Zugriff auf das heterogene Gebiet der digitalen Medien und Kunst möglich. Mit bisher nicht auf Deutsch erschienenen Beiträgen u.a. von Espen J. Aarseth, Anne Balsamo, John Perry Barlow, Donna Haraway, Nam June Paik, Alan M. Turing und Sherry Turkle.

What is Media Archaeology

Author: Jussi Parikka
Publisher: John Wiley & Sons
ISBN: 0745661394
Format: PDF, ePub, Mobi
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This cutting-edge text offers an introduction to the emerging field of media archaeology and analyses the innovative theoretical and artistic methodology used to excavate current media through its past. Written with a steampunk attitude, What is Media Archaeology? examines the theoretical challenges of studying digital culture and memory and opens up the sedimented layers of contemporary media culture. The author contextualizes media archaeology in relation to other key media studies debates including software studies, German media theory, imaginary media research, new materialism and digital humanities. What is Media Archaeology? advances an innovative theoretical position while also presenting an engaging and accessible overview for students of media, film and cultural studies. It will be essential reading for anyone interested in the interdisciplinary ties between art, technology and media.

The Johns Hopkins Guide to Digital Media

Author: Marie-Laure Ryan
Publisher: JHU Press
ISBN: 1421412233
Format: PDF
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The study of what is collectively labeled "New Media"—the cultural and artistic practices made possible by digital technology—has become one of the most vibrant areas of scholarly activity and is rapidly turning into an established academic field, with many universities now offering it as a major. The Johns Hopkins Guide to Digital Media is the first comprehensive reference work to which teachers, students, and the curious can quickly turn for reliable information on the key terms and concepts of the field. The contributors present entries on nearly 150 ideas, genres, and theoretical concepts that have allowed digital media to produce some of the most innovative intellectual, artistic, and social practices of our time. The result is an easy-to-consult reference for digital media scholars or anyone wishing to become familiar with this fast-developing field.

The Language of New Media

Author: Lev Manovich
Publisher: MIT Press
ISBN: 0262632551
Format: PDF, Kindle
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A stimulating, eclectic accountof new media that finds its origins in old media, particularly the cinema. In this book Lev Manovich offers the first systematic and rigorous theory of new media. He places new media within the histories of visual and media cultures of the last few centuries. He discusses new media's reliance on conventions of old media, such as the rectangular frame and mobile camera, and shows how new media works create the illusion of reality, address the viewer, and represent space. He also analyzes categories and forms unique to new media, such as interface and database. Manovich uses concepts from film theory, art history, literary theory, and computer science and also develops new theoretical constructs, such as cultural interface, spatial montage, and cinegratography. The theory and history of cinema play a particularly important role in the book. Among other topics, Manovich discusses parallels between the histories of cinema and of new media, digital cinema, screen and montage in cinema and in new media, and historical ties between avant-garde film and new media.

Critical Digital Studies

Author: Arthur Kroker
Publisher: University of Toronto Press
ISBN: 1442666714
Format: PDF, Docs
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Since its initial publication, Critical Digital Studies has proven an indispensable guide to understanding digitally mediated culture. Bringing together the leading scholars in this growing field, internationally renowned scholars Arthur and Marilouise Kroker present an innovative and interdisciplinary survey of the relationship between humanity and technology. The reader offers a study of our digital future, a means of understanding the world with new analytic tools and means of communication that are defining the twenty-first century. The second edition includes new essays on the impact of social networking technologies and new media. A new section – “New Digital Media” – presents important, new articles on topics including hacktivism in the age of digital power and the relationship between gaming and capitalism. The extraordinary range and depth of the first edition has been maintained in this new edition. Critical Digital Studies will continue to provide the leading edge to readers wanting to understand the complex intersection of digital culture and human knowledge.

Cinematicity in Media History

Author: Jeffrey Geiger
Publisher: Edinburgh University Press
ISBN: 0748676120
Format: PDF, Mobi
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In a world where change has become the only constant, how does the perpetually new relate to the old? How does cinema, itself once a new medium, relate both to previous or outmoded media and to what we now refer to as New Media? This collection sets out to examine these questions by focusing on the relations of cinema to other media, cultural productions and diverse forms of entertainment, demarcating their sometimes parallel and sometimes more closely conjoined histories. It makes visible the complex ways in which media anticipate, interfere with and draw on one other, demonstrating how cinematicity makes itself felt in practices of seeing, reading, writing and thinking both before and after the 'birth' of cinema.Examining the interrelations between cinema, literature, photography and other modes of representation not only to each other, but amid a host of other minor and major media - the magic lantern, the zoetrope, the flick-book, the iPhone and the computer - Cinematicity in Media History provides crucial insights into the development of media and their overlapping technologies and aesthetics.

Shivers Down Your Spine

Author: Alison Griffiths
Publisher: Columbia University Press
ISBN: 0231503466
Format: PDF, ePub
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From the architectural spectacle of the medieval cathedral and the romantic sublime of the nineteenth-century panorama to the techno-fetishism of today's London Science Museum, humans have gained a deeper understanding of the natural world through highly illusionistic representations that engender new modes of seeing, listening, and thinking. What unites and defines many of these wondrous spaces is an immersive view-an invitation to step inside the virtual world of the image and become a part of its universe, if only for a short time. Since their inception, museums of science and natural history have mixed education and entertainment, often to incredible, eye-opening effect. Immersive spaces of visual display and modes of exhibition send "shivers" down our spines, engaging the distinct cognitive and embodied mapping skills we bring to spectacular architecture and illusionistic media. They also force us to reconsider traditional models of film spectatorship in the context of a mobile and interactive spectator. Through a series of detailed historical case studies, Alison Griffiths masterfully explores the uncanny and unforgettable visceral power of the medieval cathedral, the panorama, the planetarium, the IMAX theater, and the science museum. Examining these structures as exemplary spaces of immersion and interactivity, Griffiths reveals the sometimes surprising antecedents of modern media forms, suggesting the spectator's deep-seated desire to become immersed in a virtual world. Shivers Down Your Spine demonstrates how immersive and interactive museum display techniques such as large video displays, reconstructed environments, and touch-screen computer interactives have redefined the museum space, fueling the opposition between public and private, science and spectacle, civic and corporate interests, voice and text, and life and death. In her remarkable study of sensual spaces, Griffiths explains why, for centuries, we keep coming back for more.

Cinematic Appeals

Author: Ariel Rogers
Publisher: Columbia University Press
ISBN: 0231535783
Format: PDF, Mobi
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Cinematic Appeals follows the effect of technological innovation on the cinema experience, specifically the introduction of widescreen and stereoscopic 3D systems in the 1950s, the rise of digital cinema in the 1990s, and the transition to digital 3D since 2005. Widescreen cinema promised to draw the viewer into the world of the screen, enabling larger-than-life close-ups of already larger-than-life actors. This technology fostered the illusion of physically entering a film, enhancing the semblance of realism. Alternatively, the digital era was less concerned with the viewer's physical response and more with information flow, awe, and the reevaluation of spatiality and embodiment. This study ultimately shows how cinematic technology and the human experience shape and respond to each other over time.