Tragic Design

Author: Jonathan Shariat
Publisher: "O'Reilly Media, Inc."
ISBN: 149192358X
Format: PDF, ePub
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Bad design is everywhere, and its cost is much higher than we think. In this thought-provoking book, authors Jonathan Shariat and Cynthia Savard Saucier explain how poorly designed products can anger, sadden, exclude, and even kill people who use them. The designers responsible certainly didn’t intend harm, so what can you do to avoid making similar mistakes? Tragic Design examines real case studies that show how certain design choices adversely affected users, and includes in-depth interviews with authorities in the design industry. Pick up this book and learn how you can be an agent of change in the design community and at your company. You’ll explore: Designs that can kill, including the bad interface that doomed a young cancer patient Designs that anger, through impolite technology and dark patterns How design can inadvertently cause emotional pain Designs that exclude people through lack of accessibility, diversity, and justice How to advocate for ethical design when it isn’t easy to do so Tools and techniques that can help you avoid harmful design decisions Inspiring professionals who use design to improve our world

Tragic Design

Author: Jonathan Shariat
Publisher: "O'Reilly Media, Inc."
ISBN: 1491923563
Format: PDF, ePub, Docs
Download Now
Bad design is everywhere, and its cost is much higher than we think. In this thought-provoking book, authors Jonathan Shariat and Cynthia Savard Saucier explain how poorly designed products can anger, sadden, exclude, and even kill people who use them. The designers responsible certainly didn’t intend harm, so what can you do to avoid making similar mistakes? Tragic Design examines real case studies that show how certain design choices adversely affected users, and includes in-depth interviews with authorities in the design industry. Pick up this book and learn how you can be an agent of change in the design community and at your company. You’ll explore: Designs that can kill, including the bad interface that doomed a young cancer patient Designs that anger, through impolite technology and dark patterns How design can inadvertently cause emotional pain Designs that exclude people through lack of accessibility, diversity, and justice How to advocate for ethical design when it isn’t easy to do so Tools and techniques that can help you avoid harmful design decisions Inspiring professionals who use design to improve our world

Tragic Design

Author: Jonathan Shariat
Publisher: O'Reilly Media
ISBN: 9781491923610
Format: PDF, ePub, Docs
Download Now
A young cancer patient dies because nurses are distracted with their "charting" software. A pilot charts a wrong course because of confusing UI, resulting in a plane crash. Bad design is everywhere, and its cost is much higher than we think. This book discusses how the failure to prioritize good design can cause real, physical harm, and provides practical advice for designing the world into a better place. Written primarily for UI/UX designers, Tragic Design features personal stories and interviews with people who have been affected by bad design. The book also includes a section on how a layperson can be part of the solution for making our world better through good design.

Org Design for Design Orgs

Author: Peter Merholz
Publisher: "O'Reilly Media, Inc."
ISBN: 1491938358
Format: PDF, Mobi
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Design has become the key link between users and today’s complex and rapidly evolving digital experiences, and designers are starting to be included in strategic conversations about the products and services that enterprises ultimately deliver. This has led to companies building in-house digital/experience design teams at unprecedented rates, but many of them don’t understand how to get the most out of their investment. This practical guide provides guidelines for creating and leading design teams within your organization, and explores ways to use design as part of broader strategic planning. You’ll discover: Why design’s role has evolved in the digital age How to infuse design into every product and service experience The 12 qualities of effective design organizations How to structure your design team through a Centralized Partnership Design team roles and evolution The process of recruiting and hiring designers How to manage your design team and promote professional growth

Hacking Product Design

Author: Austin Govella
Publisher: O'Reilly Media
ISBN: 9781491975039
Format: PDF
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UX designers today can piece together several frameworks and have a new website or app up and running in a matter of days--as long as everyone on the project has the same vision, that is. Implementing a product is no longer a problem, but collaboration often is. This practical guide provides tools and activities to facilitate collaborative design on UX design teams. Author Austin Govella, an Experience Director with Avanade Digital, introduces a series structured activities to help teams develop good collaboration habits. Along with incorporating a set of soft skills, your team will learn how to hack the structure of your design process and working sessions in order to facilitate better design collaboration. This book gives you the tools you need successfully collaborate on design with any kind of team in any kind of organization.

Understanding Industrial Design

Author: Simon King
Publisher: "O'Reilly Media, Inc."
ISBN: 1491920343
Format: PDF, ePub, Docs
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With the coming flood of connected products, many UX and interaction designers are looking into hardware design, a discipline largely unfamiliar to them. If you’re among those who want to blend digital and physical design concepts successfully, this practical book helps you explore seven long-standing principles of industrial design. Two present and former design directors at IDEO, the international design and innovation firm, use real-world examples to describe industrial designs that are sensorial, simple, enduring, playful, thoughtful, sustainable, and beautiful. You’ll learn how to approach, frame, and evaluate your designs as they extend beyond the screen and into the physical world. Sensorial: create experiences that fully engage our human senses Simple: design simple products that provide overall clarity in relation to their purpose Enduring: build products that wear well and live on as classics Playful: use playful design to go beyond functionality and create emotional connections Thoughtful: observe people’s struggles and anticipate their needs Sustainable: design products that reduce environmental impact Beautiful: elevate the experience of everyday products through beauty

The Art of Game Design

Author: Jesse Schell
Publisher: CRC Press
ISBN: 1498759564
Format: PDF
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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Designing for Wearables

Author: Scott Sullivan
Publisher: "O'Reilly Media, Inc."
ISBN: 1491944102
Format: PDF, Docs
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Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don’t before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward. You’ll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness. You’ll explore: Emerging types of wearable technologies How to design services around wearable devices Key concepts that govern service design Prototyping processes and tools such as Arduino and Processing The importance of storytelling for introducing new wearables How wearables will change our relationship with computers

Trapped Under the Sea

Author: Neil Swidey
Publisher: Broadway Books
ISBN: 0307886735
Format: PDF, Docs
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Documents the disastrous 1990s mission during which two members of a five-man diving team were killed while completing construction on a ten-mile tunnel at the end of Boston's Deer Island waste treatment plant.

Design Leadership

Author: Richard Banfield
Publisher: "O'Reilly Media, Inc."
ISBN: 1491929154
Format: PDF, ePub
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What does it take to be the leader of a design firm or group? We often assume they have all the answers, but in this rapidly evolving industry they’re forced to find their way like the rest of us. So how do good design leaders manage? If you lead a design group, or want to understand the people who do, this insightful book explores behind-the-scenes strategies and tactics from leaders of top design companies throughout North America. Based on scores of interviews he conducted over a two-year period—from small companies to massive corporations like ESPN—author Richard Banfield covers a wide range of topics, including: How design leaders create a healthy company culture Innovative ways for attracting and nurturing talent Creating productive workspaces, and handling remote employees Staying on top of demands while making time for themselves Consistent patterns among vastly different leadership styles Techniques and approaches for keeping the work pipeline full Making strategic and tactical plans for the future Mistakes that design leaders made—and how they bounced back